Free open beta coming — Windows

Your stats.
Finally beautiful.

FPS, temps and load on screen while you play — designed like it belongs on your rig, not dumped there. Zero setup. Zero clutter.

PULSE OVERLAY — DEFAULT SKIN ● LIVE · 60 HZ
142 FPS 1% LOW 118
GPU · RTX 507067%
54°C · 168 W
CPU38%
49°C · 4.9 GHz
RAM11.2 GB
of 32 GB
FANS1120 rpm
quiet

See it in action

Three games, three skins, one overlay — running on a real rig (RTX 5070 · i7-12700K).

Music: "Five Armies" — Kevin MacLeod (incompetech.com) · CC BY 4.0

Two grand of hardware.
Plain white text on top.

Game Bar drops a gray box over your game. The NVIDIA overlay is white text in a corner, like a debug log. That's what your build gets for its money — stats that look like an error message.

Pulse reads your sensors itself and looks right the second it opens. No plugins. No config files. No tutorial videos.

THE OLD WAY
PULSE
A gray box over your game
Looks like it belongs
Plain white text
Actually designed
Buried in menus + hotkeys
On screen in one click
Same look forever
Swappable skins

Built for the rig you're proud of

Everything you need on screen. Nothing you don't.

Zero setup

Open it, play. Pulse finds your GPU, CPU, RAM and fans on its own — no plugins, no INI files, no Reddit threads to make it work.

Every number that matters

FPS and 1% lows, temps, clocks, load, wattage, fan speed. Drag anything anywhere. Hide what you don't care about.

Featherweight

An overlay that eats your frames is a bad joke. Pulse idles near zero so the numbers it shows stay high.

Do we really need more than that?

The popular overlays can put fifty-plus sensors on your screen — every voltage rail, every core, every clock. It looks impressive in a screenshot. But mid-match you glance at the corner for half a second, and a wall of numbers reads like static. Pulse shows the few numbers that answer real questions — is my PC keeping up, is it running hot, what's eating it — and keeps the rest one click away, off your screen.

The usual: 50+ sensors
GPU core voltage0.925 V
VRAM junction temp68.3 °C
CPU core #7 ratiox52.0
PCH temperature51.2 °C
GPU memory clock10 501 MHz
CPU VID1.284 V
12V rail12.096 V
GPU hot spot delta11.4 °C
DRAM frequency2 992.1 MHz
CPU package power88.7 W
Fan #3 PWM duty38 %
GPU bus load4 %
Pulse: what you actually read
FPS142
GPU67% · 54°C
CPU38% · 49°C
RAM11.2 GB

One overlay. Your look.

Skins change everything — type, color, layout — in one click. Match your setup, your game, your mood.

142FPS
Default
CLEAN · MONO · DARK
142FPS
Night Drive
VIOLET · SHARP · OLED
142FPS
Retro CRT
AMBER · SCANLINE · 1987
142FPS
Redline
RED · AGGRESSIVE · RACE

Free before it costs anything

No paying for promises. The beta is free and open — Pulse has to earn the $3.99 first.

1

Join the list

Waitlist members get the beta first, the day it's ready.

2

Open beta — free for everyone

Run it on your rig. Break it. Tell us what's wrong and what's missing — that feedback shapes the release.

3

Full version at $3.99

One time, no subscription — and only if the beta proves it's lighter and better looking than what you use now.

Fair questions

The things you'd want to know before putting anything on top of your games.

Will this get me banned by anti-cheat?
Pulse works like the Discord or Steam overlay: it reads your hardware sensors and draws on the screen. It never touches game files or game memory — that's the part anti-cheat systems care about. Compatibility with the major anti-cheats is a core goal of the open beta, and anything that turns out incompatible will be listed clearly before release.
Does it cost me frames?
An overlay that lowers the numbers it shows would be pointless. Pulse is built to idle near zero — and the beta exists to prove that on real rigs, not just ours. If it can't stay featherweight, it doesn't ship.
Which games does it work with?
Pulse sits on top of your screen, so it works with any game running in windowed or borderless mode — which is how most people play today. Exclusive-fullscreen support is on the beta checklist.
What does it actually cost?
The open beta is completely free. The full version is $3.99 once — no subscription, no unlocks, and every waitlist member gets the first skin pack free.
What do you do with my email?
Two emails, total: one when the beta is ready, one at launch. No newsletter, no selling your address, and everything else is in the privacy policy.

Be first on the list

Pulse is in development. Drop your email and you'll get the free open beta the day it's ready — and the first skin pack free when the full version launches at $3.99.

You're on the list. See you at launch.
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No spam. Two emails: beta day and launch day.